sw:map:rhakhaan
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- | Midlertidig tekst! | + | ==RHAKHAAN== |
+ | |||
+ | While this realm has declined in recent centuries, the Emperor of | ||
+ | Rhakaan (Jerrin Arej Malvion Faslurin VII) remains ostensibly the most | ||
+ | powerful person in all Jaiman. His Imperial Majesty is a mere 25 years old, | ||
+ | yet has proved an adept diplomat and has managed to evade half a dozen | ||
+ | assassination attempts. | ||
+ | Jerrin knows enough about the helms to be very wary of their powers, | ||
+ | yet he is under increasing pressure to act. With every turn of Orhan, Frelik | ||
+ | draws closer, and his claims that Jerrin is not the true heir grow more | ||
+ | strident. | ||
+ | GM Note: Jerrin possesses a powerful scrying device. It is an | ||
+ | Ilarsiri: one of 16 Access Orbs made by Tethior (see Part IX, section | ||
+ | 2). | ||
+ | There are many lords in the region; its city-states are fairly independent, | ||
+ | yet remain part of the Empire. Subject fiefs, they agree to provide | ||
+ | troops for defense of the realm in time of emergency, to pay taxes, etc. In | ||
+ | return, the Emperor maintains the unity of the realm and keeps roads and | ||
+ | borders safe. Some of the prominent states are Prevan, Noros, Lethys, | ||
+ | Lathornia, Calthos, Sanaria, and Kaytha. Haalkitaine, | ||
+ | |||
+ | |||
+ | TRAVEL IN RHAKHAAN | ||
+ | |||
+ | Rhakhaan has the most complete and well-maintained road system on | ||
+ | Jaiman, with paved highways connecting the capitals of every fief, and | ||
+ | road markers on each indicating leagues distance to Haalkitaine. | ||
+ | |||
+ | |||
+ | SYMBOLS | ||
+ | |||
+ | The symbol of Rhakhaan is the Phoenix and is portrayed as a red bird | ||
+ | with wings spread, surrounded by a halo of yellow flames on a black | ||
+ | background. Primary colors of the realm are red and black. | ||
+ | |||
+ | |||
+ | ==HAALKITAINE== | ||
+ | Set in the western foothills of the Grey Mountains is Haalkitaine, | ||
+ | ancient capital of this realm. While now smaller than Lethys, Haalkitaine | ||
+ | has maintained its supremacy at times through sheer military superiority — | ||
+ | and the reluctance of the Lethians to sever ties with their capital. | ||
+ | Haalkitaine is a grim place for a number of reasons, the weather being | ||
+ | among the leading factors. The sun rarely appears in this mountainous area, | ||
+ | the weather instead tending towards overcast skies, with endless drizzling | ||
+ | rain in the spring and fall, and snow through the winter. The summers are | ||
+ | tolerable if short. The city’s architects did little to counter this depressing | ||
+ | weather. Haalkitaine is constructed amost entirely of locally quarried | ||
+ | granite. Sheer walls surround the inner city, situated strategically on a bluff | ||
+ | overlooking the main highway. Within, her majestic if somber towers rise | ||
+ | in a claustrophobic cluster, testament to the competing noble families. | ||
+ | |||
+ | ==LETHYS== | ||
+ | Dominating the Nea Bay is the great seaport of Lethys, largest city in | ||
+ | Rhakaan. About 20% of the Lethian population of about 50,000 is Elvish, | ||
+ | mostly Wood-elven. Lethys has the largest harbor complex on Jaiman, and | ||
+ | not surprisingly is the leading ship-builder. | ||
+ | Lethys and Hallkitaine are as night and day in both mood and design. | ||
+ | While Haalkitaine is a brooding citadel honeycombed with secret passages | ||
+ | and court intrigues, Lethys is a bustling seaport, ruled by a flamboyant | ||
+ | prince and a council of greedy (if unassuming) families. The emphasis is | ||
+ | commerce, and silver will buy you in Lethys what you’d need breeding or | ||
+ | blackmail to get in Haalkitaine. | ||
+ | Lethys is not only a trading center, it is a renaissance city which owes | ||
+ | much of its wealth to banking and astute business ventures by its powerful | ||
+ | families. Many of these groups have ‘offices’ in cities all over Jaiman and Emer, lending money to other concerns and even governments. As a result | ||
+ | they have grown rich on interest and trade. | ||
+ | Prince Westley is an amazingly popular leader, considering his bloodlines | ||
+ | (he is a distaff heir; worse, his father was an Elf); yet there were no | ||
+ | other heirs when the last Prince died. Westley’s mother’s sister was | ||
+ | married to the former Prince, and thus inherited the crown only through | ||
+ | marriage. Unthinkable in Haalkitaine, | ||
+ | here. While technically the final authority in Lethys, the Prince must | ||
+ | answer to his Council, a body of nine men and women who are the heads | ||
+ | of the city’s economically powerful merchant families. There are also the | ||
+ | city guild to reckon with and include Shipwrights, | ||
+ | Stonewrights, | ||
+ | Cults (all recognized churches), the Uscurac Orders (users of Essænce), | ||
+ | Scribes, Artisans, and Bankers. In addition there are a number of landowners, | ||
+ | but while they sit on council, they have less authority and restricted | ||
+ | voting powers. | ||
+ | |||
+ | Personer: | ||
+ | Malechai Dibli - pengelåner | ||
+ | |||
+ | ==Leathes== | ||
+ | |||
+ | |||
+ | ==Ixbridge== | ||
+ | |||
+ | |||
+ | ==Krindall== | ||
+ | |||
+ | |||
+ | ==Five Oaks== | ||
+ | |||
+ | |||
+ | ==Vyrrs== | ||
+ | |||
+ | |||
+ | ==Minion== | ||
+ | |||
+ | |||
+ | ==Hæneydar== | ||
+ | |||
+ | |||
+ | ==Hælibron== | ||
+ | |||
+ | |||
+ | |||
+ | {{: |
sw/map/rhakhaan.1520288262.txt.gz · Last modified: 2018/03/05 22:17 by jesper