sw:map:rhakhaan
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sw:map:rhakhaan [2018/03/05 22:39] – jesper | sw:map:rhakhaan [2019/02/10 14:41] (current) – gm | ||
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- | Midlertidig tekst! | + | ==RHAKHAAN== |
+ | While this realm has declined in recent centuries, the Emperor of | ||
+ | Rhakaan (Jerrin Arej Malvion Faslurin VII) remains ostensibly the most | ||
+ | powerful person in all Jaiman. His Imperial Majesty is a mere 25 years old, | ||
+ | yet has proved an adept diplomat and has managed to evade half a dozen | ||
+ | assassination attempts. | ||
+ | Jerrin knows enough about the helms to be very wary of their powers, | ||
+ | yet he is under increasing pressure to act. With every turn of Orhan, Frelik | ||
+ | draws closer, and his claims that Jerrin is not the true heir grow more | ||
+ | strident. | ||
+ | GM Note: Jerrin possesses a powerful scrying device. It is an | ||
+ | Ilarsiri: one of 16 Access Orbs made by Tethior (see Part IX, section | ||
+ | 2). | ||
+ | There are many lords in the region; its city-states are fairly independent, | ||
+ | yet remain part of the Empire. Subject fiefs, they agree to provide | ||
+ | troops for defense of the realm in time of emergency, to pay taxes, etc. In | ||
+ | return, the Emperor maintains the unity of the realm and keeps roads and | ||
+ | borders safe. Some of the prominent states are Prevan, Noros, Lethys, | ||
+ | Lathornia, Calthos, Sanaria, and Kaytha. Haalkitaine, | ||
+ | TRAVEL IN RHAKHAAN | ||
- | the most complete and well-maintained road system on | + | Rhakhaan has the most complete and well-maintained road system on |
Jaiman, with paved highways connecting the capitals of every fief, and | Jaiman, with paved highways connecting the capitals of every fief, and | ||
road markers on each indicating leagues distance to Haalkitaine. | road markers on each indicating leagues distance to Haalkitaine. | ||
- | GM Note: a league is approximately 3 miles. A group travelling on | + | |
- | horseback at a liesurely pace can travel ten leagues by road in a day. | + | |
SYMBOLS | SYMBOLS | ||
+ | |||
The symbol of Rhakhaan is the Phoenix and is portrayed as a red bird | The symbol of Rhakhaan is the Phoenix and is portrayed as a red bird | ||
with wings spread, surrounded by a halo of yellow flames on a black | with wings spread, surrounded by a halo of yellow flames on a black | ||
background. Primary colors of the realm are red and black. | background. Primary colors of the realm are red and black. | ||
- | HAALKITAINE | + | |
+ | |||
+ | ==HAALKITAINE== | ||
Set in the western foothills of the Grey Mountains is Haalkitaine, | Set in the western foothills of the Grey Mountains is Haalkitaine, | ||
ancient capital of this realm. While now smaller than Lethys, Haalkitaine | ancient capital of this realm. While now smaller than Lethys, Haalkitaine | ||
Line 33: | Line 55: | ||
overlooking the main highway. Within, her majestic if somber towers rise | overlooking the main highway. Within, her majestic if somber towers rise | ||
in a claustrophobic cluster, testament to the competing noble families. | in a claustrophobic cluster, testament to the competing noble families. | ||
- | The city’s ancient catacombs form a vast maze beneath the grey towers; | + | |
- | they are said to contain vast treasure — and a host of undead guardians. | + | |
- | In the cliffs above Haalkitaine are the Tombs of the Kings — looming | + | |
- | palaces of the dead. A legend says that the charismatic Ajkara III fled there | + | |
- | in 5,121 when the Magician turned the Haalkitain court against her. She | + | |
- | took the Phoenix Pendant with her and was never seen again. | + | |
==LETHYS== | ==LETHYS== | ||
Dominating the Nea Bay is the great seaport of Lethys, largest city in | Dominating the Nea Bay is the great seaport of Lethys, largest city in | ||
Line 52: | Line 69: | ||
Lethys is not only a trading center, it is a renaissance city which owes | Lethys is not only a trading center, it is a renaissance city which owes | ||
much of its wealth to banking and astute business ventures by its powerful | much of its wealth to banking and astute business ventures by its powerful | ||
- | families. Many of these groups have ‘offices’ in cities all over Jaiman and | + | families. Many of these groups have ‘offices’ in cities all over Jaiman and Emer, lending money to other concerns and even governments. As a result |
- | ==RHAKHAAN== | + | |
- | While this realm has declined in recent centuries, the Emperor of | + | |
- | Rhakaan (Jerrin Arej Malvion Faslurin VII) remains ostensibly the most | + | |
- | powerful person in all Jaiman. His Imperial Majesty is a mere 25 years old, | + | |
- | yet has proved an adept diplomat and has managed to evade half a dozen | + | |
- | assassination attempts. | + | |
- | Jerrin knows enough about the helms to be very wary of their powers, | + | |
- | yet he is under increasing pressure to act. With every turn of Orhan, Frelik | + | |
- | draws closer, and his claims that Jerrin is not the true heir grow more | + | |
- | strident. | + | |
- | + | ||
- | There are many lords in the region; its city-states are fairly independent, | + | |
- | yet remain part of the Empire. Subject fiefs, they agree to provide | + | |
- | troops for defense of the realm in time of emergency, to pay taxes, etc. In | + | |
- | return, the Emperor maintains the unity of the realm and keeps roads and | + | |
- | borders safe. Some of the prominent states are Prevan, Noros, Lethys, | + | |
- | Lathornia, Calthos, Sanaria, and Kaytha. Haalkitaine, | + | |
- | 14 Shadow World • | + | |
- | Emer, lending money to other concerns and even governments. As a result | + | |
they have grown rich on interest and trade. | they have grown rich on interest and trade. | ||
Prince Westley is an amazingly popular leader, considering his bloodlines | Prince Westley is an amazingly popular leader, considering his bloodlines | ||
Line 87: | Line 85: | ||
but while they sit on council, they have less authority and restricted | but while they sit on council, they have less authority and restricted | ||
voting powers. | voting powers. | ||
- | There are other orders in Lethys (as doubtless there are in other cities), | + | |
- | groups who are not officially represented in the Council but have their own | + | Personer: |
- | influence over city affairs. These ‘guilds’ include the Thieves’ Guild, the | + | Malechai Dibli - pengelåner |
- | Followers of Scalu, and the Unseen Eyes. This last group, a spy ring, is | + | |
- | actually the darker side of the Guild of Scribes. | + | ==Leathes== |
+ | |||
+ | |||
+ | ==Ixbridge== | ||
+ | |||
+ | |||
+ | ==Krindall== | ||
+ | |||
+ | |||
+ | ==Five Oaks== | ||
+ | |||
+ | |||
+ | ==Vyrrs== | ||
+ | |||
+ | |||
+ | ==Minion== | ||
+ | |||
+ | |||
+ | ==Hæneydar== | ||
+ | |||
+ | |||
+ | ==Hælibron== | ||
+ | |||
+ | |||
+ | |||
+ | {{: |
sw/map/rhakhaan.1520289558.txt.gz · Last modified: 2018/03/05 22:39 by jesper